Available for Xbox One and PS4
summary
Follow Faith, a daring free runner, as she fights for freedom in the city of Glass. What appears to be an elegant, high-tech city on the outside, has a terrible secret hidden within. Explore every corner from the highest beautifully lit rooftops to the dark and gritty tunnels below. The city is huge, free to roam and Faith is at the center of it all. Through the first-person perspective, combine her fluid movement and advanced combat with the city’s surroundings to master the environment and uncover the conspiracy. This is Mirror’s Edge for this generation, raising the bar in action-adventure games.
gameplay - movement
The fluidity of movement, and how your mind, hands, and controller work in unison is key in Mirror's Edge™ Catalyst.
Gameplay - Gadgets
Faith’s running skills, martial arts knowledge, and determination is expanded on with a few pieces of hardware used to traverse the city and rise against the oppression smothering the citizens of Glass.
MAG ROPE & DISRUPTOR
MAG Rope - Latches on to specific cameras in the world, using the Conglomerate’s own surveillance equipment against them to gain new and unique traversal opportunities.
Disruptor – Leveraging the MAG Rope’s power source and a military grade decryption mod, Faith's glove can disrupt KrugerSec systems, eventually even destroying their AI.
Gameplay - combat
Faith doesn't need a weapon; she uses her environment, momentum, and physicality to overcome any challenge. She can use her momentum to deliver heavy blows or to flow right through an opponent when taking them down isn’t necessary. Movement is her defence and momentum her power.
ATTACK TYPES
Deliver devastating full body Heavy Traversal Attacks that throw your opponents stumbling into walls, over railings, and into each other. Use your momentum to flow right through KrugerSec as you string together a series of Light Traversal Attacks, building focus, and keeping speed. Outmaneuver opponents as you Shift behind them for a kick to the back. Or take advantage of a stun with a few rapid punches before Shifting away to avoid retaliation or a counter.